AI Insights · Timothy · July 2023
Top 5 Ultracasual Games on Android in Ecuador Q2 2023
Discover the performance trends of the top 5 ultracasual games on the Android platform in Ecuador during the second quarter of 2023, based on data from Sensor Tower.
In the second quarter of 2023, the ultracasual game market on Android in Ecuador saw intriguing trends across various metrics. Here is a detailed look at the performance of the top 5 ultracasual games during this period, based on data from Sensor Tower.
Antistress - relaxation toys from JindoBlu had a notable presence with its weekly downloads fluctuating between approximately 6.5K and 11.2K. The game saw its highest download numbers in early May. The active user base remained robust, peaking at around 123K in early May before dipping to around 102K in mid-June and then recovering slightly to 113.5K by the end of June. A minor revenue spike of $13 occurred in the first week of June.
Fidget Toys 3D - Antistress maintained consistent engagement with weekly downloads ranging from 3.1K to 8.1K, hitting its peak in mid-June. The active user count showed a steady increase, rising from 24.3K at the end of March to approximately 36.4K by late June.
Antistress relaxing toy game demonstrated an interesting pattern in weekly downloads, starting strong with a peak of 20.9K in early April, followed by a significant drop to around 400 in early May, and then gradually rising again to about 3.2K by the end of June. Active users followed a similar trend, starting at 19.3K in late March, peaking at 58.5K in mid-April, and stabilizing around 50.4K by the end of June.
Super Toy 3D from SayGames Ltd experienced a steady performance in downloads, moving between 3.4K and 6.3K throughout the quarter. Active user numbers showed a consistent pattern, fluctuating between 25.8K and 31.5K, with the highest count recorded in mid-June.
Fidget Toys Trading・Pop It 3D by Freeplay Inc saw its weekly downloads vary significantly, starting at 5.4K in late March, dropping to around 900 in late May, and rebounding to 7.9K by the end of June. Active users mirrored this trend, starting at 20.7K, dipping to 11.1K in late May, and rising again to 23.4K by the end of June.
These insights illustrate the dynamic nature of the ultracasual gaming market in Ecuador. For more detailed analytics and insights, visit Sensor Tower.